Sunday, March 11, 2012
Winners 48HFPmachinima
Winners through the years were:
2007: Second Life Zombie Attack - Team CADE
2008: Moviestorm Medieval Dating - The Adventures of Luke and Joe
2009: Moviestorm Ring of False God - Jorge Campos & Matthew Hahn
2010: World of Warcraft The Lake – Stone Falcon Productions
2011: Second Life The Lucid Journey – Jewell Theatre
To enter the 2012 contest go HERE
Thursday, February 16, 2012
The Project48 Machinima FAQ 2012
It's your chance to stop talking and start filming! The premise? Filmmaking teams have just one weekend to make a short film. All creativity—writing, shooting, editing and adding a musical soundtrack—must occur in a 48 hour window beginning Friday evening at 7 and ending Sunday at 7. The following week, the completed films are screened to an eager audience.
The Machinima contest 2012 will have 3 timezones: Australia, USA and Europe.
Where do I register for the 48HFPmachinima?
Go HERE to register
How much does it cost?
The registration fee is for the entire team. For the Machinima 48HFP, the registration fee is 48 Australian dollars.
When will the 48Machinima competiton begin in 2012.
The dates for 48Machinima can be found at http://www.48machinima.com and http://www.48hourfilm.com/machinima/
What are the films about?
That's up to the filmmaker; however, each team must select the genre for its movie in a random drawing 15 minutes before the start of the competition. In 2012 there are 14 genres, including comedy, horror, romance, sci fi, mockumentary, and musical or western. In addition, teams are given a character, a prop and a line of dialogue that must appear in their film.
Who sees the films?
The films screen to sold-out audiences in every city we've visited. Of course the filmmakers, actors, family and friends are there to enthusiastically support the premiere of the weekend's work. But also supporters of the local film community, and discriminating viewers who want to see something new—something raw and alive—are there to feel the creative energy.
Winners of the city contest are distributed on a "Best Of" 48 Hour Film DVD, which you can buy here. They are also screened at major film festivals.
The winning films from 2003 were screened at South by Southwest in Austin. The winning films from 2006 screened at our own Filmapalooza in Albuquerque. The winning films from 2004, 2005, and 2007 were screened at Cinequest in San Jose. The winning films from 2009 were screened at NAB Show. The winning films from 2008 and 2010 were screened at the Miami International Film Festival. In 2007, 2008, 2009, and 2010, we have had a selection of films screened at the Cannes Film Festival in France, and our films have been featured in many other festivals.
In 2012, machinima films will be screened at Casula Powerhouse Arts Center in Sydney, and streamed online in Second Life and other online platforms.
Who are the filmmakers?
The 48 Hour Film Project is open to all filmmakers, pro and novice alike. Rules state that all team members (crew and cast) must be volunteers. Most teams consist of film and video professionals. And teams have attracted some top talent on both sides of the camera. Martin Freeman, Penn of Penn and Teller, Dennis Farina, and Nick Clooney have all appeared in 48HFP films. Is this the year for the next Meryl Streep?
How long are the films?
The films are short; they must be a minimum of 3 minutes and a maximum of 5 minutes long. Short is good. Not only are shorter films tighter and usually more interesting, they are more marketable.
Where and when are they shown?
On the first few weeks following the competition deadline, the movies are screened at a grand premiere in a local movie theater. A guaranteed standing-room-only audience of tired, excited filmmakers, crews and friends are in attendance to cheer on the films. The winning films go on to Filmapalooza, our international screening and awards weekend.
Machinima will be screened in Sydney at the Casula Powerhouse Arts Centre on the big screens, and online in Second Life.
What cities has the 48 Hour Film Project visited?
The project began in Washington, DC in 2001, and in 2010 we visited 80 cities. In 2012, we’ll be in even more places. (See all of our cities here.) Filmmakers just can’t get enough of the 48HFP!
Machinima was included as a city in 2007. So this is its 6th year. Previous winners came from Moviestorm, Second Life and World of Warcraft.
How is the event advertised?
The event is advertised by word of mouth, on the web, and via local press. Local filmmakers and organizations are our most vocal supporters and do a great job spreading the word. In each city, the 48 Hour Film Project has generated considerable interest from local and international title of Best Film of the 2012 48 Hour Film Project.
What should I do with my film after the 48HFP?
Get it out there! For more information on how to do that while abiding by the Team Leader’s Agreement, read this page.
May I show a modified version of my 48HFP film?
Yes, presuming that the showing adheres to the Team Leader’s Agreement that you signed when entering the 48HFP. If it is a modified version of a 48HFP film, please include a title card and a mention in the end credits that say:
“The concept for this film developed during the 48 Hour Film Project. www.48hourfilm.com”
Is this a contest and will there be a “Best of” selection?
Yes and yes. One film in each city will be chosen “Best of City”. All “Best of City” films will compete for the international title of 48 Hour Film of the Year.
What are the prizes?
Each city winner will receive our special trophy, and go on to represent their city in the finals. More prizes are detailed on our prize page.
The machinima winner takes 3,000 Australian dollars.
Will I win?
Depends on what you mean by winning. Countless filmmakers over the years have told us that the 48 Hour Film Project weekend was fantastic. They loved getting to use their creative talents; they had fun with their friends; and they made a film, too! So if winning means having a great time, you’ve got a very good shot at it.
There were over 3,000 entries in 2010 and we gave out more than 800 awards. There were 80 city winners…and only one grand prize. There are even more entries this year. So if winning means getting that grand prize, you’ve got your work cut out for you. But don’t let that discourage you—you can do it!
Will I get rich?
Probably not. As far as we know, no one has made much money selling a 48HFP film. However, some of our filmmakers have had success with their films in other festivals including SXSW; one team won a $100K filmmaking package at a festival; and filmmakers have used recognition of their 48HFP film to get paying work. Additionally, we at the 48HFP have set up an arrangement whereby if we’re able to earn money by distributing your film, you will receive a portion of that money. We believe our arrangement is fair and equitable. As you may know, the market for short films is nearly non-existent. However, we do garner more interest in our films because of the 48-hour concept and the fact that they are part of a bigger collection. So, while folks have lots of fun doing the 48HFP, they don’t make lots of money.
Who judges the films?
In each city we gather film and video professionals to serve as our judges.
These judges generally have extensive experience within the field. We require these judges to be fair and impartial. Our judges donate their time and talent to select the top film in each city. In addition to determining the city winner they also select a number of other awards. The judges on the international level have included actors such as Julianne Moore, directors such as Simon West (Con Air), and editors such as Thelma Schoonmaker (Raging Bull, The Departed).
For machinima, judges were: Tony Dyson, Peter Greenaway, Phaylen Fairchild, Trace Sanderson, Tracy Harwood, Tom Jantol, Marcus Parker-Rhodes.
But no matter how careful we are in selecting our judges, judging itself is extremely subjective. So many times, two regarded critics feel markedly differently about the same film—remember the long debate between Gene Siskel and Roger Ebert about Apocalypse Now; remember Pauline Kael’s ambivalent review of Star Wars. Similarly, on many occasions our favorite 48HFP film of the year has not even won its city. When it comes to evaluating art, a lot comes down to matters of taste.
Does the maximum length of the film include credits?
No. Your film may be 5 minutes long plus 1 minute of credits.
Are credits in the beginning permissible and do they count against the credit time limit?
Opening credits are allowed and do not count against the credit time limit. However, they do count against the five minutes of film. Remember, the audience is here to watch, not read.
Are we allowed to have footage under our closing credits?
Yes, however, the narrative must end before the closing credits begin. So outtakes, Ferris-Bueller-like antics, or bonus scenes are allowed. But if we removed the credits, the movie should still feel complete.
Is there a list of accepted virtual worlds?
Any virtual-reality platform in which you shoot footage in real-time, and allows you to do so according to their TOS, is acceptable. (think: WoW, HOME, Second Life, Moviestorm, The Movies, iClone- and many more)
Can we mix footage from different virtual worlds?
Sure!
Are we allowed to use footage created from 3D animation programs, like Blender or Poser?
No, 3D animation programs—that is, anything that creates 3D footage not in real-time—are not allowed.
How many teams will be allowed to participate?
There is no limit.
Where will the Kickoff take place?
We are holding the Kickoff in Second Life, online. Second Life is free, download and create your avatar here.
Can we test connection speed on your FTP server?
Yes. We will send the connection information to the teamleaders.
Can we send a small test machinima so that you can acknowledge that our combinations of codec, resolution, and settings is correct for the contest?
Yes, we will ask all of the teams to do this, usually on the Monday before the contest.
What formats, codecs, resolutions, and compressions settings are accepted?
Your submission must be in the following format:
• Quicktime or AVI (Quicktime is preferred)
• Self-contained (that is, without references or links to other movie files)
• At least 720 pixels wide (bigger is accepted, like 1280 x 720 or 1920 x 1080)
• A 16:9 aspect ratio
• Your films will be screened at Casula Powerhouse Arts Centre in Sydney, Australia, therefore format of films to be supplied is: 25 fps for PAL
• If you’re using Quicktime, you must use the H.264 or Sorenson 3 codec.
• If you’re using AVI, you must use the Cinepak or DivX codec.
• No DVD’s or tapes – submission by FTP only
* We allow Mp4 - but it is up to you to make it high quality. Winning team might be asked to encode in higher quality, after the contest.
I know that stock film and video footage is prohibited, except as part of a special effects filter. What about stock photos?
If you have the rights to them, then stock photos are permitted. In other words, you may use photos not taken during the 48 hour time period.
Does every team member have to sign the Team Leader’s Agreement?
No, only the team leader needs to sign it (and upload it before the Kickoff). However, everyone must sign the Liability Waiver form. See the documents page for more details.
I was looking at the Wrap Up Form, and I’m still not sure what a logline is. Can you tell me more?
Read more about loglines here.
May we use SAG performers in our film?
Yes, but more paperwork is required. See the SAG page for more details.
We want to use public domain or royalty-free music or photographs. What do we do about the Music Release or the Materials Release Form?
Have the person who has the rights to the music or materials sign the release form. In the case of royalty-free materials, this is the person who purchased them. In the case of public domain materials, this could be anyone on the team. Please also include documentation that shows your rights to the music or materials, such as a license, a purchase receipt, or a statement by the author.
Note: You may only use materials if the license granted to you allows for all forms of distribution.
If the "required character" is audible off screen—like on the other end of a phone conversation—does that count?
No, we must actually see the required character in some way on the screen. Remember, he/she need not be the star of the film, just make an appearance.
Does the required character have to say his name or wear a name tag?
As long as the audience can infer who the character is, he/she doesn't need to be further identified.
Thursday, December 1, 2011
Chatlog MachinimaMondays on Coded Movies with Ataro Asbrink
On monday November 28, MachinimaMondays group in Second Life had a fieldtrip!Ataro Asbrink had contacted me and invited the group to come over.
Before posting the chatlog, I want to pass on what Ataro told me: if people have questions, tell them to contact me inworld.
http://scissores.com/super-blog/machinima/coded-movies-at-machinimamondays-group/
Chat at MaMo:
http://www.youtube.com/watch?v=pwaORD-R8IY
Welcome to LEA4, everyone. This is the art exhibition InterACT!
Chantal Harvey: welcome everybody
Pamila Tiponi: ty laura
Ataro Asbrink: i dont have sound atm
Friday Siamendes: every so often i hear a voice briefly
L1Aura Loire: If you make machinima of any installation here, or set here, I'll put it on a cool machinima viewer as part of the exhibition.
Chantal Harvey: geo, can you record it while streaming?
Pamila Tiponi: tyy
Geo Meek: if we got voice working
Geo Meek: yes
Friday Siamendes: how do i shut off Rock 6? it keeps asking me for permission to control my camera
Friday Siamendes: ok thanks
Reseting script...
Ataro Asbrink: i think we should all have seen the movie samples
Geo Meek: stream is here http://www.livestream.com/SecondLifeNews
Ataro Asbrink: then we can talk
Ze Moo: great music here
Ambrosia Lanley: is there a link for teh samples
Ze Moo: is that part of the show?
Friday Siamendes: phone commercial playing now . . .
Ze Moo: Cool Geo: i will put that fulls screen on my second screen
Matthew Kidomen: I have a computer commercial playing
LEA InterAct! Coded Movie Examples: Reseting script...
Friday Siamendes: what should happen when i sit on the rock?
Matthew Kidomen: can more than one person sit on a rock?
Matthew Kidomen: pose ball? dancing?
Friday Siamendes: i got a menu, what should happen? I get a message from the rock every second, i have received probably 200 so far
Sculpted Rock 6: Reseting script...
Ataro Asbrink: has anyone seen the movies yet?
Friday Siamendes: someone else please sit on Rock 6, maybe it will leave me alone LOL
Friday Siamendes: maybe the rock likes you better Ambrosia
Jackie Lefko: no
Matthew Kidomen: I am watching us on LiveStream, watch each other, watch Live Stream

Ambrosia Lanley: gave me a menu and have no idea what to click chose overview
Ataro Asbrink: i think we should use this one rock in front of the cineama, after the other, i am sorry
Ataro Asbrink: this works here
Gridjumper: does someone need a rock?
Gridjumper: if someone wants a turn
Ataro Asbrink: leave the script with EXIT pls
Ataro Asbrink: not just standing up
Pamila Tiponi: is nice...
Matthew Kidomen: Hey!
Ataro Asbrink: why not chat?
Matthew Kidomen: haha, I watched my self wave to myself. haha
Ze Moo: what draw distance is needed?
Matthew Kidomen: slow mirror
Ataro Asbrink: draw distance 160 m
Ataro Asbrink: its in the menu
Ze Moo: ok
Ataro Asbrink: pls read it, lol
Ambrosia Lanley: ok I hit escape got a nice white secreen
Ataro Asbrink: i dont hear voices
Ataro Asbrink: are you all watching? lol
Jackie Lefko: yes
Ambrosia Lanley: do you have a link to see this maybe ill try that
Jnix Fallon: no menu for me
Matthew Kidomen: the pictures are in my mind.
Ze Moo: its great Ataro! Awesome!
Ambrosia Lanley: matt has crayons he could draw us a picture
Ataro Asbrink: thx moo!
Ze Moo Ze Moo impressed!
L1Aura Loire: It's very cool, and has so many possibilities.
Ataro Asbrink: we should have tried this before with some people, so much scripts at the same time seems to be a problem
Gridjumper: ok so how do you do it?
Matthew Kidomen: who is controling the LiveStream camera?
L1Aura Loire: which viewer are you on?
Ze Moo: Geo
Ze Moo: Matthew: Geo Meek = livestream
Ambrosia Lanley: someone try rock 6
Ambrosia Lanley: I got zip
Matthew Kidomen: did you say, "Zim, Zim, Zola, Bim?"
Matthew Kidomen: special magic code
Jackie Lefko: we hear you
Ze Moo: it is Simulatorsalabim
Ze Moo: ,0
L1Aura Loire: http://www.youtube.com/watch?v=pwaORD-R8IY
Ze Moo: Macodema
Ataro Asbrink: lets make it in chat
L1Aura Loire: good
Ataro Asbrink: has anybody questions?
Chantal Harvey: yes, how do you do it
Chantal Harvey: is it with computer scripted language
Chantal Harvey: could we learn how to do that
Ataro Asbrink: yes with LSL
[Chantal Harvey: what is lsl
Pamila Tiponi: what scrips are use
Pamila Tiponi: for this
Ataro Asbrink: i can stop the running script, but i dont know who is watching, who needs help?
Pamila Tiponi: what language
Ze Moo: What is for you the main reasons you developed this Ataro? What does it gain for you from traditional video?
L1Aura Loire: Ataro has written these scripts himself.
Pamila Tiponi: what language javascript?
L1Aura Loire: LSL=Linden Scripting Language
Pamila Tiponi: ooh ok linden ones
Ataro Asbrink: I am just stopping the scripts in the rocks
L1Aura Loire: Ze's question is a good one--copying here so you can see it:
Ze Moo: What is for you the main reasons you developed this Ataro? What does it gain for you from traditional video?
Pamila Tiponi: smooth
Gridjumper: can you give an example of what the script looks like
Gridjumper: how many lines of code per minute of show?
Ataro Asbrink: just a moment...
L1Aura Loire: Here:
L1Aura Loire: It looks like this:
Cameraview(<70.915138, 76.942871, 20.937574>,<71.239334, 78.342018, 20.945393> ); //Regional coordinates
llSleep(6.0); //
L1Aura Loire: that is what I didn't want to read out loud!
Ze Moo: hey Pye! I cant see you but, please sit on a rock!
Ataro Asbrink: can you pls sit ion the stools, i delete thew rocks
Ze Moo: draw distance 160m
Gridjumper: ok so that line of code will give how mauch image and for how long?
Ze Moo: i am still in the Overview. how can i see myself?
Ataro Asbrink: yes
Ataro Asbrink: its really easy if you have understood it
L1Aura Loire: How about I return the rocks to you and you tell the people about your cool thing here?
Ataro Asbrink: just the coordinates of your camera and the direction
Ataro Asbrink: then you say llsleep etc in seconds and you see a scene
NicoleX Moonwall: that is a big IF for me
Geo Meek: seems i lost voice
Ataro Asbrink: first you have to have permission to use the camera, then you go
L1Aura Loire: no one is using voice right now--only text
Gridjumper: are there instructions for this posted someplace?
Ataro Asbrink: i leave only one rock with the script that will be better
Geo Meek: good thinking

Ataro Asbrink: instructions are in the menu after you sit on the rock
Friday Siamendes: this sounds really cool but after my traumatic experience with Rock 6 I have a Rock-sitting phobia
L1Aura Loire: I'll return the rest to you and you focus on the ideas behind what you're doing
Ataro Asbrink: haha
Geo Meek: i did post to
Geo Meek: http://www.livestream.com/secondlifenews
Ataro Asbrink: ok L1
L1Aura Loire: so if you're sitting on a rock, please rise
Ze Moo: And how is this different from the system Diabolus Carp uses for their live shows of The Wall and Metropolis?
Ze Moo: or would you call that coded movie' as well'
Geo Meek: i like it live but thats just me
Ataro Asbrink: the carp shows are performances, you can only see it at special times, this movies you can see everytime, when you want
Ze Moo: 'coded movie' hmm i wil try think of a better word maybe
Friday Siamendes: yes do NOT stand up
Geo Meek: may need to relog
Ze Moo: aha so Carp is 'coded theatre'? .)
Ataro Asbrink: now there is one rock left, problems are over i think
L1Aura Loire: It is a different way of thinking about "movie." Or camera-experience. It's exciting.
Ataro Asbrink: yes, carp is coded theatre
Ataro Asbrink: wonderful theatre
Ataro Asbrink: i like that
Ze Moo: yes i also like live performances a lot, because it has an interaction opening with the audience
Ataro Asbrink: but its not movie
Geo Meek: most of the AV's here are in this video http://www.livestream.com/secondlifenews
Ze Moo: what do you mean Ataro ? not movie??
Ataro Asbrink: movie is when you use the language of film used since griffith
Geo Meek: my work is just video capture
Ze Moo: weren't movies originally called moving pictures?
Ataro Asbrink: oh, thank you Geo, wonderful
Geo Meek: do visit me in Caleta there is a live link running on the ticker
Ze Moo: yes 'movie' is just abreviation of 'moving pictures' afaik
Ze Moo: the whole SL experience is kind of an individualized interactive 'movie' imho
L1Aura Loire: The menu gives choices, but they are limited, too, so for me it is a dance between what I can choose and what I cannot. And by taking out editing, making the experience of the movie -- yes--what Ze said--it takes that part of the SL and makes it more so, with a menu, specific camera views.
also i always said 'SL is the ultimate most real interactive live tele vision untill now'
Ze Moo: .)
L1Aura Loire: Maybe "virtual movie" is a better name than coded movie?
Ataro Asbrink: you can see the movies on the rock in front of the cinema
Ze Moo: no i dont like that Laura
Ze Moo: all movies are kind of 'virtual'
L1Aura Loire: then it is your turn to come up with a name!
Gridjumper: ok so the code works for a small set as you have here you move the camera within that set?
Pamila Tiponi: Code Directed movies
Ze Moo: yes i am thinkin
Ze Moo: good one Pam
Pamila Tiponi: ty
Ataro Asbrink: there are no frames anymore, you look right into sl-reality, thats virtual, dont you think zee?
Gridjumper: or can you have the camera move with the code to a very wide space?
Sorry late
Ataro Asbrink: somebody wrote that he could to the next sim with this
L1Aura Loire: could see into?
] Ataro Asbrink: but i think its not possible right now
Gridjumper: how long - how many lines of code per minute of movie?
Ze Moo: 
Ataro: sure it is virtual, but 'virtual\ is so much more, not really defined
Ataro Asbrink: sections?
Ze Moo: Geo: your stream of us looks awesome!
Chantal Harvey: yes geo
Ataro Asbrink: yes it looks great
Chantal Harvey: http://www.livestream.com/SecondLifeNews
Ataro Asbrink: has someone NOT seen a movie on the rock, lol
L1Aura Loire: "Movie on the Rock"
Chantal Harvey: hehe
Ataro Asbrink: there is one rock left, you can watch there
Ataro Asbrink: maybe thats the name, haha
L1Aura Loire: yes :) although it will only make sense to us
Pamila Tiponi: are these codes also used in rl sercurity cams?
Ataro Asbrink: yes, hear you
pamila: could be, lol
Hypatia Pickens: I just lost her voice
Hypatia Pickens: completely
Pamila Tiponi: but then in other scripting languages
Hypatia Pickens: when I closed out the livestream on line
Chantal Harvey: the stream has her voice
Ataro Asbrink: yes, not in LSL
Ze Moo: Yes! i need this for my SL security cams! to see who has been rezzing graffiti on my skybox ! L1Aura Loire: it was me, Ze ;) I confess
Saturday, September 17, 2011
The48HFPmachinima teams and their genres
REQUIRED ELEMENTS
Character: Morris or Maureen Middleton, Model
Prop: hat
Line of Dialogue: "Can I keep you?"
The teams drew the following genres:
48 Avatars - Film de Femme
Anklebiters – Romance
Grey Matter Film – Anniversary/Birthday
Ideajuice - Period Piece
Jewell Theater – Sci-Fi
Machidream – Western/Musical
Machinimart – Thriller/Suspence
Machinimatrix – Comedy
Rediculous Sandwich Studios – Superhero
The Stormers - Detective/Cop
War Technica – Fantasy
WeirWiredProductions – Mockumentory
Thursday, September 8, 2011
MoM September 2011 - here are the films
The opening event was September 7, 2011 - and it was even more fun this month.
Many came to see the films, and for the first time we had L1aura Loire interviewing the filmers between the showing of the machinima's. That certainly added to the event, and many questions came from the audience. L1 and myself did a joined presentation, and the event was filmed - stay tuned for a small impression that will be hosted on MoM You Tube account asap.
A unique service that MoM provides to Second Life residents that visit the theater, is that watching the films is enabled in all viewers. This service is provided by AviewTV, thanks to Lapiscean Liberty.All films show on their website, too!
Theme for Oktober is: four elements. (be creative, think art...)
Somebody in the crowd mentioned 4 elephants --- well, we dare you!

Submit your films here (deadline is the 15th)
As LEA (Linden Endowment for the Arts) we are proud to announce that there now is a machinima sim available to the filmers that submit their films to MoM.
The Machinima sim (set to adult) is hosting 8 studio’s, and these will be randomly appointed amongst each months submissions, (we trow numbers in a hat and make a draw). Your film does not have to be chosen for showcasing in MoM to be part of this, all entries in MoM have an equal chance to get a monthly plot.
Plots are assigned for one month. The filmer that gets a plot is responsible for their plot, which beholds 1000 prims per studio, and for good neighbourly behavior. LEA/MoM members will have the right to end the use of a studio before the end of the assigned period.
These are the films showcasing in MoM September 2011:
Chaffrro Schoonmaker - Unknowable Isles
Ian Pahute – All You Need Is Now
Hunk Hausner - Curves
Bleu Oleander – A Pesto For All Seasons
Chic Aeon – Nature of Elements
Pooky Amsterdam – Why Now? Diversity Tolerance Footprint
Rafale Kamachi – Love me Tender
Iono Allen – Visualizing Theorem at UTSA
MoM has it s own YouTube account and playlist.
Soon after the openingsceremony the machinima’s will be included on the MoM YouTube playlist, on AviewTV.com.
Please visit our new blog
Wednesday, September 7, 2011
MoM September 2011 opening event

You are invited to the event of the day! MoM – Month of Machinima welcomes the new films for September 2011.
When: September 7, 7 pm SL time
Where: LEA theater in Second Life – see SLurls below
Extra: This spectacular opening event will be filmed – so dress up! Be cool!
Extra Extra: Special announcement today!
You are welcome to bring your crew/friends/fans – and spread the news any way you can.

Lets fill the theater and celebrate this months films!
MoM has it s own YouTube account: http://www.youtube.com/user/MonthofMachinima
Soon after the openingsceremony the machinima’s will be included on the MoM YouTube playlist.
And, MoM's own promo: http://www.youtube.com/watch?v=NoWgUeJH7K4&
All films are featured on AviewTV.com, and Lapiscean Liberty will run the films for us!
Landing points for the LEA MoM Theater:
http://slurl.com/secondlife/LEA1/218/43/21
http://slurl.com/secondlife/LEA2/215/215/21
http://slurl.com/secondlife/LEA3/42/40/21
http://slurl.com/secondlife/LEA4/44/215/21
Thursday, August 4, 2011
The MoM films for August are.....
Theme for September is: Seasons. (be creative, think art...)
Submit your films here (deadline is the 10th)
Osprey Therian – Off the Wall
Hypatia Pickens – What Isn’t Underneath
JoseMaria Sunflower – Democratia Virtual Ya!
Draxtor Despres – The Kansas to Cairo Project Part#2
Penumbra Carter – Relevant Search
Bleu Oleander – The house That Self Built
Urban Steampunk – Copy Design
Hypatia Pickens – Two Ways of Looking at You
Natascha Randt – Alhambra – The last day of the Moorish rulership
Glasz DeCuir – Street Corner
Pyewacket Bellman – AM Radio
Thanks to Linden Lab for their support for machinima, and hosting Copy Design by Urban Steampunk on their website! YAY! (congrats, Urban!)
MoM has it s own YouTube account and playlist.
Soon after the openingsceremony the machinima’s will be included on the MoM YouTube playlist, on AviewTV.com, - and the opening event was filmed and will be posted there too.
Watch all MoM films on aViewTV
Wednesday, August 3, 2011
MoM - Month of Machinima August 2011
When: August 3, 2011 at 7 pm SL time
Where: LEA theater in Second Life – see SLurls below
Soon after the openingsceremony the machinima’s will be included on the MoM YouTube playlist, also on AviewTV.com, --- and the opening event will be filmed and posted there too.
Breaking news!!!!! From now on, one MoM machinima will be promoted by SecondLife.com - and this will happen every month to one of the selected films. Curious? you should be... come on over and join us at 7 pm.
Watch the MoM promo.
You are welcome to bring your crew/friends – and spread the news any way you can.
Lets fill the theater and celebrate this months films!
Landing points for the LEA MoM Theater:
http://slurl.com/secondlife/LEA1/218/43/21
http://slurl.com/secondlife/LEA2/215/215/21
http://slurl.com/secondlife/LEA3/42/40/21
http://slurl.com/secondlife/LEA4/44/215/21
Friday, July 1, 2011
MoM July 2011
On July 6, 10 am PST/SL time, new films will show. 6 Films were chosen from this months submissions, 3 come from earlier submissions.
Keep submitting your work, and be a part of the most lively showcase for machinima inworld!
You are all invited to come and celebrate machinima in the MoM theater, where the films will show all of July.
Opening event on wednesday July 6, 10 am PST/SL time.
These are the filmers:
Pep Lemmon, Dacob Paine (2 films!), Pia Klaar, Osprey Therian, Larkworthy Antfarm, Urban Steampunk, Aaron Ishelwood, Yani Jowisz.
The previous entries can be seen at the special MoM You Tube account and on this blog:
June 2011
May 2011
The following links will bring you to the venue in Secondlife.com:
http://slurl.com/secondlife/LEA1/218/43/21
http://slurl.com/secondlife/LEA2/215/215/21
http://slurl.com/secondlife/LEA3/42/40/21
http://slurl.com/secondlife/LEA4/44/215/21
So, mark your calendar and come on over.
Thursday, May 5, 2011
MoM - May 4, 2011, the LEA kick off event
Thirteen 3-minute shorts were selected for this first Month of Machinima, which is a monthly screening of the best of Second Life machinima, as a showcase for machinima in the LEA Theater.
For the kickoff, there was no set theme – but from now on there will be a theme every new month.
The machinima’s are included on a playlist on the Monthofmachinima You Tube account.
MoM has its own promo too.
The names of the 13 filmers and their work:
Crap Mariner: Oscar Goldberg Speaks Out
Toxic Menges: Without Words
Steff Ling: Coloured Pencils
Daveypup Nirpaw: Karma Kong
Ok Tigerpaw: Toxing
Draxtor Despres: Oh boy, what a MESH
Rocksea Renegade: Dreamer’s Journey
Frankie Rockett: Nighthawks
NasosPsarris Portal: Paradox 34
Ole Etzel: The Disease: Outbreak in Here
Osprey Therian: Attack of the Robots
Penumbra Carter: The Unkempt Hair of the Dead
Hypatia Pickens: To Inhabit a House of Uneasy Chairs
Saturday, April 2, 2011
MachinimaMondays - March 21, 2011 - Codebastard Redgrave
CodeBastard Redgrave: MachinimaCam is the only machinima oriented scripted camera that can be 100% operated without any visible interface. It is a kind of spinoff of regular scripted cameras, in the sense that it makes 2 types of effects; follow cams or mathematical or motion cams I upgraded it recently and it offers around 15 different effects, i believe. it is entirely operated through some gestures that acts as hotkeys.
The camera gets commands this way and executes the effects, after letting you browsing them https://marketplace.secondlife.com/p/MachinimaCam-HUD/255166
I got it into a bundle with FilterCam too, which i will explain subsequently.
Anyways. MachinimaCam is just a normal HUD, which automatically hides in order to be clear from your shots. You click it once, the menu pops for effect selection, then it hides like a good boy. We got 2 pages of effects now, almost. I recently added 3 laggy camera effects, LagCam, DecayCam and SlowCam, plus a few more.
CodeBastard Redgrave: i also fixed a "chat spam" issue, which chatted the commands in openchat. now it's all on a secure channel.
Arthur Ashland: may I ask, are the triggers modifiable?
CodeBastard Redgrave: of course, when installing the gestures, make sure they don't conflict
Graycon Sonata: so it won't record the local and ims?
CodeBastard Redgrave: Arthur: of course you can, bind them to anything you want. Graycon Sonata: can turn them off more easily?
Arthur Ashland: thank you
CodeBastard Redgrave: Graycon: it still requires your interface hidden, but it will at least you give you one step less to do (hide the HUDs for example)
Takoda Toxx: Mac and PC friendly? I'm a Mac.
CodeBastard Redgrave: of course, it's a HUD and runs on any SL™ version/platform
Mιℒєﻜιιнσця (miles.eleventhauer): i use it on a mac.. but haven't figured the hotkeys out with it
CodeBastard Redgrave: it's using the sim's computational power
CodeBastard Redgrave: Miles: the mappings could be different on a mac, but you can re-assign them to something more convenient for you Graycon Sonata: still having issues getting the command to turn the chat off
Mιℒєﻜιιнσця (miles.eleventhauer): it's ok..i dont need the hotkeys
Arthur Ashland: that's why I asked, because the MAC F keys perform different functions, I am MAC also CodeBastard Redgrave: Graycon: not sure if you got the latest version, which is silent by default, we can update you up
Mιℒєﻜιιнσця (miles.eleventhauer): upgrade me baby
Graycon Sonata: I don't think I have
CodeBastard Redgrave: Arthur: that's entirely possible. you could for example bind ALT+function keys instead of regular function keys Arthur Ashland: ok, thanks CodeBastard Redgrave: i'll check it out with everyone of you, no worries.
CodeBastard Redgrave: let's start by a video, it's worth 1000 words
https://marketplace.secondlife.com/p/MachinimaCam-HUD/255166
http://www.youtube.com/watch?v=Ll4Vkj5nRJ0
CodeBastard Redgrave: that's for MachinimaCam, not filtercam
Mιℒєﻜιιнσця (miles.eleventhauer): oh..where's that then...?
CodeBastard Redgrave: http://vimeo.com/3401209
2 different gadgets, but indeed, that's the old old MachinimaCam video.. a new one is on the way.
I want to show you about FilterCam, MachinimaCam's little brother FilterCam is a full screen camera overlay HUD made for SecondLife http://vimeo.com/3401209 that's the FilterCam video
Georgianna Blackburn: so filtercam is sold separately, correct?
Takoda Toxx: wow very nice
Mιℒєﻜιιнσця (miles.eleventhauer): hmm i could use that...
CodeBastard Redgrave: Georgianna: you can buy it separately, or in a bundle https://marketplace.secondlife.com/p/ML-Camera-Bundle-BOXED/1718388
Georgianna Blackburn: kk
CodeBastard Redgrave: this is the bundle, but check below in Related items for individual versions
So, i'm quite proud of FilterCam as a creative tool
Georgianna Blackburn: offer ends 2001 LOL
CodeBastard Redgrave: it's got 4 layers with individual controls
Mιℒєﻜιιнσця (miles.eleventhauer): cool think about machinima hud for me is..it's transferable CodeBastard Redgrave: oops, yeah that was a typo hahaha
Takoda Toxx: u should be
Takoda Toxx: it is nice
CodeBastard Redgrave: there's 85 premade effects using 45 different alpha layers you can make your own of course, and extend the device it is even made so you can make your own texture+preset cards and sell expansions for it, if you'd like If you can do an alpha in photoshop, you can do them. also tons of awesome tutorials have been made, search Ryker's tutorials for it she practically made all of the filter masks contained within
CodeBastard Redgrave: next step i wanna do is animate textures when wanted, but it's a bit harder than i expected
Georgianna Blackburn: sweet
CodeBastard Redgrave: a short click on the HUD does minimize or maximize so you can take your shot, cam, etc..
CodeBastard Redgrave: and a long click gives you the preset menu, working in banks like we made like 7 or 8 default banks of presets, classified by type frames, masks, holidays, blah
Graycon Sonata: it comes with a manual for it right?
FilterCam 1, only had 1 single level with all presets. now it's in banks.
Arthur Ashland: those filters can be used for still photography also I'm assuming CodeBastard Redgrave: Arthur: absolutely, all of our documentations are on http://mechanizedlife.com/
check in Documentations, its up to date and in as many languages as we could afford to translate them.
You: even in dutch?
CodeBastard Redgrave: no, sorry Chantal only German for filtercam, i think but if you wanna indulge in a translation?
You: i think i speak english.
Arthur Ashland: too bad I missed the 2 for 1 deal, lol
CodeBastard Redgrave: yeah but deals comes and go.. now if i can invent something new okay, as for updates...
CodeBastard Redgrave: what i suggest is that you just IM me right now and give me your current MachinimaCam version number. i will know if you are updated or not, and send you an update if not. how does that sound?
Arthur Ashland: if we haven't purchased yet, the newest version is on Marketplace? CodeBastard Redgrave: oh, PS, upgrades are free for as long as i will upgrade those scripts.
CodeBastard Redgrave: Arthur: absolutely, it's all fresh versions on Marketplace Arthur Ashland: thank you
CodeBastard Redgrave: or inworld at my store for that matter, if anyone needs the landmark, just let me know in IM so i can drop it on you easy
CodeBastard Redgrave: feel free to use my sim as a filming location anytime
You: ;o)
CodeBastard Redgrave: I wish i could just give it all away but then i couldn't keep Rouge running
And tbh, i worked so hard on them.. and more to come i can tell you that, MachinimaCam 2 will be... insane
You: that s fine, it helps us improve our films, so i am pretty grateful you invented this
Georgianna Blackburn: hey we all do enough for free Code... I bought the package off marketplace, can't wait to try it out
CodeBastard Redgrave: just doing my best =) awesome Georgianna, thank you so much.. i really hope it will be super useful to you
Georgianna Blackburn: I'm sure it will be
CodeBastard Redgrave: tbh, i only got awesome feedbacks especially on FilterCam, im sad i took so long to upgrade MachinimaCam but it's finally done, now i can really concentrate on the new generation
Georgianna Blackburn: cool
CodeBastard Redgrave: the biggest complain about MachinimaCam was the chat spam.. and it's sorted
Mιℒєﻜιιнσця (miles.eleventhauer): cant wait to check out the new features
CodeBastard Redgrave: obviously if anyone knows a friend complaining about it, you can suggest they contact me for a free upgrade, would be my pleasure to get the earth rid of the old version.
CodeBastard Redgrave: Lagcam and Slowcam especially, you will like
Mιℒєﻜιιнσця (miles.eleventhauer): yea..was gonna ask..what are they?
You: yes pls explain
CodeBastard Redgrave: they are 3 effects based solely on 3 LSL camera properties called focus lag, behindess lag, and position lag so, they are slow paced, slowly moving, followcams did you ever use a HUD made by Chouchou? a kind of cinematic HUD? it's playing with the same kind of camera lag effect, one with more focus lag, one with more behindness, and so on
CodeBastard Redgrave: the camera follows you very slowly, hence the term "lag"
Mιℒєﻜιιнσця (miles.eleventhauer): i think i understand
CodeBastard Redgrave: i can't wait to put the new video online, i could have shown you but it's really what was missing to MachinimaCam, followcams which used those slow effects more extensively
Mιℒєﻜιιнσця (miles.eleventhauer): i'd like some of the effects in the cam to be slower..like the spiral effect
CodeBastard Redgrave: that can be ajusted with F11-F12 Mιℒєﻜιιнσця miles.eleventhauer): ahh..the mac thing then...
CodeBastard Redgrave: which is in fact the stepping factor, not really the speed with the old version, you could say "camspeedup" and "camspeeddown" in open chat Now you can still do that with commands like /12345camspeedup (12345) is fictuous, i can't remember what new channel i put it on, honestly
Mιℒєﻜιιнσця (miles.eleventhauer): i need that
Graycon Sonata: I want to hear more about all of this and i am fasinated
CodeBastard Redgrave: well hopefully the new gestures should work better for you, and if not, bind them to another set of Fkeys like ALT-F2...ALT-F3..
Graycon Sonata: I look forward to the transcipt of this and will probably have a million questions
Georgianna Blackburn: yes, I need to get back to work here, glad I stopped by :)
Mιℒєﻜιιнσця (miles.eleventhauer): i ll look into that
CodeBastard Redgrave: oh, i give casual lectures for free
Georgianna Blackburn: cool
CodeBastard Redgrave: like FilterCam advanced and basic, MachinimaCam operation, etc... There is a huuuuuge Tumblr full of class transcripts http://codie.tumblr.com/ i believe
CodeBastard Redgrave: All of the presets are stored in the same format So you can set anything you want on the 4 different layers, and use a dump command that allows you to create new presets Each layer allows some settings, like color, transparency, glow (obsolete) + masks, which are usually transparent textures
The dump command spits out a long string that you can copy/paste in any of the Preset files contained within the HUD, and make a new Preset out of it
You: hi ken
Mιℒєﻜιιнσця (miles.eleventhauer): hey ken
Ken Alphaville: hi Ken Alphaville: whats up miles
Arthur Ashland: hey ken
You: ken, Codie has been presenting his machinimacam for the past hour
CodeBastard Redgrave: welcome!
You: you will have to catch up on the blog, later
Ken Alphaville: oh yeah
Ken Alphaville: what did i miss
CodeBastard Redgrave: hahahaha
You: lol
Arthur Ashland: lol
CodeBastard Redgrave: Chantal will tell you everything
You: codie, can u start again
Ken Alphaville: ahhh ok
You: rofl You: hahahaha
CodeBastard Redgrave: loool
You: pinches codie
CodeBastard Redgrave: *chuckles
CodeBastard Redgrave: ok so, that's typically what the content of FilterCam's inventory looking like, apart things evolved since 1.04.. now we got multiple Presets notecards, and still a huge bunch of textures
CodeBastard Redgrave: but basically, same principle. filters are read from notecards within the inventory. makes it very versatile for creating presets. And that's also my plan for MachinimaCam 2.0, to use the same exact principle i used to build FilterCam 2.0., so you guys will be able to make your very own camera presets
Mιℒєﻜιιнσця (miles.eleventhauer): now that's cool
Arthur Ashland: yeah that's awesome
You: yes agree, very cool and handy
CodeBastard Redgrave: it will be plugin based as for traditional followcams, motion/scripted cams, etc...
You: but can this be used anywhere? or only in places where scripts are allowed, right?
CodeBastard Redgrave: only where scripts are allowed, unfortunately
CodeBastard Redgrave: it was a colossus task, and i visibly missed lots of people during the upgrade. lesson learned.
CodeBastard Redgrave: i sold over 1500 and i had records for about 600 people
Mιℒєﻜιιнσця (miles.eleventhauer): well..add that to your marketplace listing..maybe the other 900 will see it
CodeBastard Redgrave: Miles: not a bad idea.
